Animated one of my character illustrations from https://www.hilmyworks.com/2020-february-character-set/
The cloth setup could use plenty of improvements, but I think I’ll apply the lessons learned to the next one.
Animated one of my character illustrations from https://www.hilmyworks.com/2020-february-character-set/
The cloth setup could use plenty of improvements, but I think I’ll apply the lessons learned to the next one.
Trying out Unity’s 2D tools to convert my OC into an animated character. The rig isn’t perfect with obvious gaps here and there because I didn’t anticipate how much I’d stretch the character parts, but it was interesting to see how far I can push the animations from a single image source.
Breakdown of the character took about half a day. Rigging was done multiple times, but once I understood how I should rig the character, it took about ten minutes to redo a new rig. Each animation took between 30 mins to an hour.